Vestia's features

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Vestia's features

Post by Kooshie on Wed Mar 29, 2017 1:21 pm

Three Olympic size swimming pools

One library

A holodeck

Unused cafes

A bar

A cafeteria

A med bay

A shuttle bay

Storage rooms if electronics near shuttle bay

An unfinished park - floor 64

Hydroponics

Gigantic engine room

Several rec rooms

Room with glass ceiling on top level

Movie theater
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Re: Vestia's features

Post by flying_purple_monkfish on Wed Mar 29, 2017 2:19 pm

Arcade

Kiddy pool

Gym that probably has a climbing wall amongst other things.

Shooting range

Armory

A ballroom (not the one on the top level, has a piano in it)

Bridge

several sparring rooms

Multiple observation decks (at least one on each side and one near the front of the ship?)

Meeting/conference rooms 1 and 2 (proper ones lol)
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Re: Vestia's features

Post by Kooshie on Wed Mar 29, 2017 5:39 pm

A nice, spacious brig with room for a ton of slavers
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Re: Vestia's features

Post by Kooshie on Fri Mar 31, 2017 10:44 am

The ramp off the ship would be near the bottom, so I assume most of the crew have living quarters on the lower levels because they seem to get on and off the ship quickly. Maybe level three or four at the highest?
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Re: Vestia's features

Post by flying_purple_monkfish on Fri Mar 31, 2017 10:49 am

We should do this floor by floor hahaha.

Vestia's kinda torpedo shaped isn't she? Or.. fish shaped. Heny mentioned the farscape Leviathans at one point.

So wider on the front than the back, meaning most of the stuff will be toward the front of the ship. Maybe the brig and stuff are toward the back?
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Re: Vestia's features

Post by Kooshie on Fri Mar 31, 2017 10:53 am

Hmm, yes, if she's shaped like one of those that'd make sense.

The engine room is probably toward the back and goes up through a lot of floors since it's so huge. Probably living quarters are along the outside to get windows. There are rooms in the center which are still growing and they hid in during the attack too.
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Re: Vestia's features

Post by flying_purple_monkfish on Fri Mar 31, 2017 10:58 am

yes so she's like an onion hahaha. With most of the living stuff on the outside and then less and less stuff as you go toward the centre. The middle sections probably would have originally been intended as storage space or things that don't need windows like theatres, cinemas, malls and so on.

I'd also theorise the ballroom up the top with the roof windows is the formal ballroom.

We know floor 60 something is first class, so maybe the rooms and facilities get posher the higher up you go?
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Re: Vestia's features

Post by Kooshie on Fri Mar 31, 2017 11:06 am

Yeah, makes sense. Oddly enough, the park is probably going through the middle of one level of Vestia to maximize space, and there might even be hallways with rooms around it. I don't think the park has any windows to see space from.

It'd make sense for higher levels to be fancier. That was how it was on ships in the old days and maybe even today, right?
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Re: Vestia's features

Post by flying_purple_monkfish on Fri Mar 31, 2017 11:11 am

Park doesn't need windows, it can have painted walls to look like open sky and fields hahahaha.

But yes, the very very top levels are probably like the big suites.

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Re: Vestia's features

Post by Kooshie on Fri Mar 31, 2017 11:14 am

There are probably a ton of libraries and movie theaters, the ones they use are probably closer to the bottom of the ship though. Library might be the floor above the main level? Or maybe in one of the inner rooms on the main level, hmm.
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Re: Vestia's features

Post by flying_purple_monkfish on Fri Mar 31, 2017 11:20 am

Yeah. I assume most of the staff are littered around the staff area but the rest could literally be anywhere on the ship. Given there's so many rooms, they could just take their pick. I bet Esk picked a room waaaaaay away from anyone else so he'd get some damn peace and quiet ahahah. And was far away from inevitable someone going crazy.

Armin's room might be a bit away too because he has a larger room. I can actually see him managing to wrangle a workspace as well so he has a bit more space to sew.

LIbrary I imagined to be on a different floor, so maybe it's a floor or two above. Given most of the facilities would have been "guest" facilities and not staff ones, they probably are on the upper or middle floors.
Except the medical room which seems to be the staff medical room. They must have a bigger one somewhere but it's probably far away and never used because it's better to be close to people.
I mean if you consider 100 floors and several thousand people on board, there must have been a larger medical facility planned at some point, and one nearer to guest areas.

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Re: Vestia's features

Post by Kooshie on Fri Mar 31, 2017 11:23 am

Definitely. Man, if they ever wanted to screw convenience and upgrade their med bay, the main one is probably huge and luxurious haha.
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Re: Vestia's features

Post by flying_purple_monkfish on Fri Mar 31, 2017 11:31 am

hahah they really could. Mmm if they installed a teleporter nearby, or worked out where it was and which teleporter served it, they could. But I think they kinda like their little territory hahahaha.
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Re: Vestia's features

Post by Kooshie on Fri Mar 31, 2017 11:35 am

They'll never leave their med bay grr grr. They've CLAIMED it FOREVER.

The rec rooms they use must be staff rec rooms too, same with the bar and the cafeteria lol.
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Re: Vestia's features

Post by flying_purple_monkfish on Fri Mar 31, 2017 11:42 am

hahah yeah. there's bound to be guest bars, lounges, restaurants etc.
the mess hall would be the staff dining hall/kitchen too.

And the sparring rooms might have been at least one of them a staff gym once upon a time. But I think the gym that's mentioned sometimes is the guest gym, near the pools. Which might be toward the middle of a floor because no need for windows right?
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Re: Vestia's features

Post by Kooshie on Tue Oct 03, 2017 5:55 pm

LIVESTOCK - In converted golf course
Goats
Giraffes
Bees
Chickens
Rabbits
Deer

FLORA - In Hydroponics, mostly
Soy
Corn
Wheat
Lettuces/leafy stuff
Root vegetables
Medicinal herbs
Seasoning herbs
Ornamentals
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